Asteroid: Difference between revisions

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== Description ==
'''Asteroids''' are the primary source of revenue for a planet, and you can get them by either initiating them or by capturing them through [[combat]]. Also known simply as 'roids'.
'''Asteroids''' are the primary source of revenue for a planet, and you can get them by either initiating them or by capturing them through [[combat]]. Also known simply as 'roids'.


=== Initiating ===
==Initiating==
 
The base cost of an asteroid is 1000, and every asteroid costs 150 more resources to initiate than the one before it, though [[metal]] asteroids, for example, do not influence the cost of [[crystal]] or [[eonium]] asteroids. It is usually not recommended to initiate more than 300 asteroids in total. In order to initiate asteroids of a certain type, you will have to pay resources of the same type: it takes Metal to initiate Metal asteroids, it takes Crystal to initiate Crystal asteroids, and it takes Eonium to initiate Eonium asteroids.  
The price to initiate an asteroid is determined by the following formula:
 
  Cost = 1000 + (250 * amount of asteroids of that type you already have)
 
Note that to initiate asteroids of a certain type, you will also have to pay resources of the same type. It takes [[Metal]] to initiate Metal asteroids, it takes [[Crystal]] to initiate Crystal asteroids, and it takes [[Eonium]] to initiate Eonium asteroids.  


You do not have to scan for asteroids, youautomatically have available as many asteroids as you need. (In early PA rounds, you had to scan for asteroids before you could initiate them, and initiation costs were always paid in metal)
Unlike in earlier rounds of Planetarion, you do not have to scan for asteroids.  


Each asteroid gives 250 resources of its type per tick, in addition to [[Engineering]] bonuses and bonus from [[Structures|Finance Centres]]. (as well as the bonus from a relevant [[Golden Roid]], if you are lucky enough to have one of those)
==Yield==
Each asteroid gives a base income of 250 resources of one type per tick. Additionally, government bonuses, population bonuses and [[Structures|Finance Centres]] can increase your income, sometimes by more than 50%.


In [[combat]] each roid has 50 Armor.
==Stealing asteroids==
The goal of attacking in Planetarion is primarily to steal asteroids. You need roiding ships to be able to steal asteroids. In [[combat]] each asteroid has 50 armor.


[[Category:Terminology]]
[[Category:Terminology]]

Latest revision as of 15:32, 22 July 2012

Asteroids are the primary source of revenue for a planet, and you can get them by either initiating them or by capturing them through combat. Also known simply as 'roids'.

Initiating

The base cost of an asteroid is 1000, and every asteroid costs 150 more resources to initiate than the one before it, though metal asteroids, for example, do not influence the cost of crystal or eonium asteroids. It is usually not recommended to initiate more than 300 asteroids in total. In order to initiate asteroids of a certain type, you will have to pay resources of the same type: it takes Metal to initiate Metal asteroids, it takes Crystal to initiate Crystal asteroids, and it takes Eonium to initiate Eonium asteroids.

Unlike in earlier rounds of Planetarion, you do not have to scan for asteroids.

Yield

Each asteroid gives a base income of 250 resources of one type per tick. Additionally, government bonuses, population bonuses and Finance Centres can increase your income, sometimes by more than 50%.

Stealing asteroids

The goal of attacking in Planetarion is primarily to steal asteroids. You need roiding ships to be able to steal asteroids. In combat each asteroid has 50 armor.