Initiative: Difference between revisions

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'''Initiative''' determines the order in which the different ships fire in battle. Ships with the lowest initiative fire first, then sequentially higher initiatives fire. Ships with equal initiative fire at the same time.
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Initiative is one of the most important ship statistics in the game (after targetting). If two fleets of ships with similar offensive and defensive power fight, initiative can mean the difference between a decisive victory for one fleet and a decimation of both fleets.
 
[[Ship Type#EMP|EMP]] ships always fire first, because they only stun the enemy for the tick, they do not kill. Init 0, 1 and 2 are usually to reserved for EMP ships. [[Ship Type#Normal|Normal]] and [[Ship Type#Cloak|cloaked]] ships fire next. Within these groups, [[Xandathrii]] tends to have lower init ships while [[Terran]] has higher init ships. Normal ships have inits between 3 and 10. All steal ships fire after all normal ships, mostly at init 20. Last, [[Ship Type#Astropod|pods]] and [[Ship Type#Structure Killer|structure killers]] fire, at init 30 and 40, respectively.
 
==See also==
* [[Ship Type]]s
* [[Races]]
* [[Combat]]
 
[[Category:Terminology]]

Revision as of 18:55, 2 January 2013

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