Round 10: Difference between revisions

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*[[:Category:Alliances:Round 10|Alliances]]
*[[:Category:Alliances:Round 10|Alliances]]
*[[Round 10:Ship Stats|Ship Stats]]
*[[Round 10:Ship Stats|Ship Stats]]
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With the introduction of bug-ridden new Planetarion code and bubblegum-statistics PaX became a round long fight between several alliances  that didn't see a victor until the very end.
With the introduction of bug-ridden new Planetarion code and bubblegum-statistics PaX became a round long fight between several alliances  that didn't see a victor until the very end.
Line 15: Line 13:


Another bug which caused a stir during the round was the ability to recall fleets whilst in transit. By leaving the planetarion window open, a player could click back multiple times until they reached the page before ever launching their fleet, doing this would cause the fleet to return home immediately. This bug was not discovered until Walken, a top 10 planet at the time, abused it while being fleetcaught. Instead of losing his fleet, he opted to abuse the bug and thus exposing it to the admins. The result of this was his planet being closed and the faulty code being fixed.
Another bug which caused a stir during the round was the ability to recall fleets whilst in transit. By leaving the planetarion window open, a player could click back multiple times until they reached the page before ever launching their fleet, doing this would cause the fleet to return home immediately. This bug was not discovered until Walken, a top 10 planet at the time, abused it while being fleetcaught. Instead of losing his fleet, he opted to abuse the bug and thus exposing it to the admins. The result of this was his planet being closed and the faulty code being fixed.
---------------------------------------------------------------


Some bugs that were reported by Caution:
Some bugs that were reported by Caution:
The bug of recalling giving fleets orders after they had launched was also discovered and reported on IRC immediatly.
The bug of recalling giving fleets orders after they had launched was also discovered and reported on IRC immediatly.
He also discovered it was possible to start production orders without the needed research/cons completed by using a command such as http://jpaweb01.planetarion.com/production.pl?ship_12=100, which was also reported.
He also discovered it was possible to start production orders without the needed research/cons completed by using a command such as http://jpaweb01.planetarion.com/production.pl?ship_12=100, which was also reported.
He also suspected that one would be able to use the same flaw to change the Message from the Commander and the Commanders, gal pic etc. He reported that also without checking if that bug actually existed.
He also suspected that one would be able to use the same flaw to change the Message from the Commander and the Commanders, gal pic etc. He reported that also without checking if that bug actually existed.
---------------------------------------------------------------


A less important glitch that occasionally happened during the round was the ability to buy more ships than you could afford. This bug was seemingly caused by accidentally double clicking the buy button very quickly, resulting in a double order, and negative resources.
A less important glitch that occasionally happened during the round was the ability to buy more ships than you could afford. This bug was seemingly caused by accidentally double clicking the buy button very quickly, resulting in a double order, and negative resources.
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Final rankings (# Nick Race Coords Alliance):
1 bleen 18:4:5 Elysium --
2 graki Cat 10:1:4 Dragons --
3 Nexus01 16:4:8 WolfPack --
4 zerocore 19:2:9 Elysium --
5 Mangor 3:7:9 FAnG --
6 Don_Juan 7:8:4 Elysium --
7 Mitre 18:4:3 Elysium --
8 Blazde Ter 6:6:9 Elysium --
9 Remy Ter 18:4:10 ToT --
10 Tuhoaja 2:4:6 Dragons --
11 Dunkelgraf 7:6:7 ToT --
12 DaKing Zik 2:10:7 Dragons --
13 Sliekas 16:4:3 Dragons --
14 d3c0y Ter 13:5:7 NewDawn --
15 Fork Cat 10:5:8 Eclipse --
16 Salminator 18:4:2 Vision --
17 Feanor 12:2:7 Dragons --
18 Repmats 13:10:5 FAnG --
19 Greenhills 9:6:7 WolfPack --
20 Kilroy Zik 18:4:1 Eclipse --
21 bear 16:4:4 Eclipse --
22 Rgat Ter 6:6:2 Elysium --
23 Kal 7:7:1 NoS --
24 Helix Ter 7:1:5 WolfPack -- 
25 Chand1er 16:9:8 Elysium --
26 Lonely Cat 1:8:5 Vision --
27 gmufc Xan 10:5:5 ToT --
28 mockingbird 8:7:8 WolfPack -- 
29 Isotee 10:9:2 Elysium --
30 neone 7:8:1 Dragons --
31 Neburu Cat 10:3:9 Elysium -- 
32 Xeno Xan 17:7:8 hirr --
33 MavericK 8:2:9 Eclipse --
34 Desse 18:4:8 Vision --
35 Acers Zik 18:4:6 ToT --
36 Zato 10:1:5 ToT --
37 valy Ter 2:2:7 FAnG --
38 dropt|afk 7:2:3 Elysium --
39 d-sun 20:7:5 Elysium --
40 Arfa 16:4:9 Eclipse --
41 damocles 18:4:4 Elysium --
42 Skyff 9:7:2 Eclipse --
43 Thora 17:6:9 Elysium --
44 Harrow Ter 2:10:9 FAnG
45 puff 7:8:2 Elysium --
46 OlaTa 3:7:4 Elysium --
47 Bannor Xan 14:2:9 Eclipse --
48 Benbig Xan 6:7:7 Vision --
49 Eldan 12:3:9 Eclipse --
50 Guran 18:4:9 Elysium --
51 S3S Ter 4:2:7 Elysium --
52 Hoffi 18:4:7 Elysium --
53 Tone 17:7:7 WolfPack --
54 Shazna 7:3:4 FAnG --
55 mastercaster 17:3:2 WolfPack -- 
56 Rimmerz 10:3:4 Eclipse --
57 Orange 16:4:1 NewDawn --
58 _FrEaK_ 3:7:10 Eclipse --
59 CuRa 2:5:2 NewDawn --
60 Biggeh 16:8:1 NoS --
61 Johnson 8:4:4 Eclipse --
62 Peda/Z80 5:10:10 ToT --
63 Mindeblow 19:4:5 Elysium --
64 Soron 5:6:2 Vengeance --
65 COlle 12:4:4 Elysium --
66 Longy 12:3:8 Eclipse --
67 verno 5:7:7 WolfPack --
68 Snowie Cat 15:6:6 Elysium --
69 Wez Cat 4:2:4 Elysium --
70 Baxter 10:3:8 Elysium --
71 Zyrtec Ter 2:10:5 Elysium --
72 breeze Zik 11:2:6 Elysium --
73 SYMM Xan 4:2:8 Elysium --
74 Porno 7:8:6 Vision --
75 BOND 7:1:1 Vision --
76 Priester 15:2:1 ToT --
77 analvessy 7:6:1 Vision --
78 er_Fed 18:2:4 ToT --
79 15:2:6 WolfPack --
80 Malo Ter 4:8:4 ToT --
81 Frosty 9:6:3 hirr --
82 Outcast Cat 10:5:2 Eclipse -- 
83 11:4:7 Eclipse --
84 Kretin 19:2:7 NoS --
85 Teezer 5:9:8 Elysium --
86 Villeh 11:1:7 NoS --
87 Darkness 20:7:4 NoS --
88 [Dreamz] 10:9:8 Dragons --
89 Aria Cat 14:2:1 NoS --
90 TAPOR 7:6:6 Elysium --
91 Jobby 4:8:7 ToT --
92 The_Seal 5:9:3 hirr -- 
93 Razoor/Ibis 8:2:10 FAnG --
94 Troll 7:3:9 Eclipse --
95 Kerchie 13:8:3 Eclipse --
96 Twist 2:9:7 Eclipse --
97 Laserfighter 2:1:7 ToT --
98 Morca 5:3:9 Vision --
99 Stifler 15:6:1 Elysium --
100 Salt 7:6:9 Eclipse --


See also:
See also:
*[[Round_10:Fang_end_of_round_announcement]]
*[[Round_10:Fang_end_of_round_announcement]]
*[[Round_10:Fang_pwns_itself]]
*[[Round_10:Fang_pwns_itself]]
{{stub}}

Revision as of 20:37, 13 March 2005

With the introduction of bug-ridden new Planetarion code and bubblegum-statistics PaX became a round long fight between several alliances that didn't see a victor until the very end.

Bugs:

One of the more amusing bugs in PaX was found by Gerbie. During the round, Gerbie had kept to his 3 first roids, and instead researched covert operations and waves, working as a scanner for his alliance, Vengeance.

The most popular covop was resource transfer, which basicly stole resources from target and gave them to the covopper. Now, Gerbie stole from the big and gave to the small (himself) and then donated all the resources to the galaxy fund (which he had control over, as the MoD). But as might be expected, the big didn't like this. As they could not hit him (as he was too small), they decided to hit his galaxy instead. Gerbie, the nice fellow he is, sent all his 3 ships, normally used for JGP scans, to defend a galaxymate. There, they actually shot down a few hostile fighters, giving Gerbie XP. However, the formula dictated that if you killed the ships of a bigger planet, then you would gain more XP than if you killed the ships of a smaller planet. Problem was, there was set no limit to this extra XP, and as the planet whose fighters got killed was 117 times bigger than Gerbie (in score) it resulted in a massive score-gain for Gerbie, effectivly putting him in 1st, where he remained for almost a day. Then the bug was fixed, and he was lowered somewhat, allthough still in the top 100.

But Gerbie didn't lose spirit of this. On several occasions during the round he regained #1 for a tick, by donating all the resources he had saved up in the galaxy fund to himself. The ultimate goal was to win the round, as a covopper. The problem was, this tactic offered little challange for Gerbie, and around mid-round he grew bored of the whole thing and stopped. No one knows what would have happened if he had kept on all round - perhaps he would have emerged the winner?

Another bug which caused a stir during the round was the ability to recall fleets whilst in transit. By leaving the planetarion window open, a player could click back multiple times until they reached the page before ever launching their fleet, doing this would cause the fleet to return home immediately. This bug was not discovered until Walken, a top 10 planet at the time, abused it while being fleetcaught. Instead of losing his fleet, he opted to abuse the bug and thus exposing it to the admins. The result of this was his planet being closed and the faulty code being fixed.

Some bugs that were reported by Caution: The bug of recalling giving fleets orders after they had launched was also discovered and reported on IRC immediatly.

He also discovered it was possible to start production orders without the needed research/cons completed by using a command such as http://jpaweb01.planetarion.com/production.pl?ship_12=100, which was also reported. He also suspected that one would be able to use the same flaw to change the Message from the Commander and the Commanders, gal pic etc. He reported that also without checking if that bug actually existed.

A less important glitch that occasionally happened during the round was the ability to buy more ships than you could afford. This bug was seemingly caused by accidentally double clicking the buy button very quickly, resulting in a double order, and negative resources.

See also: