Engineering: Difference between revisions

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Your Engineers can only continue to improve part of your infrastructure while they are assigned to the relevant task. changing their priorities will start them off from scratch and any previous improvements will be discarded.
Your Engineers can only continue to improve part of your infrastructure while they are assigned to the relevant task. changing their priorities will start them off from scratch and any previous improvements will be discarded.
[[Category:Terminology]]

Revision as of 00:13, 2 January 2005

Description

Engineers are technicians on your planet, they can help improve things depending on your instructions. You can set a first, second, and third priority for them, to focus on, with first priority receiving the most benefit, and third priority the least. The settings options, with bonus's are :

Mining

  • 1st Priority - 15% bonus to all mining
  • 2nd Priority - 10% bonus to all mining
  • 3rd Priority - 5% bonus to all mining

Production

Construction

Research

Security

Note

The stealth and alertness indicators on the Covert Operations page will not DISPLAY these hidden security bonuses, but they are in effect. The security setting also decides how quickly you regain your stealth, and how high your alertness will be by default.

You can change the priorities of your engineers every 48 ticks. Once started, your engineers can only affect things that are not already in process, for example they will not speed up a building under construction, but they will decrease the time needed to build others while the research priority Construction is active.

Your Engineers can only continue to improve part of your infrastructure while they are assigned to the relevant task. changing their priorities will start them off from scratch and any previous improvements will be discarded.