Round 13: Difference between revisions

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(updated with spinner being sick (and thus delaying r13) and the announced new stealing)
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More to come
More to come
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Revision as of 13:56, 5 February 2005

So far this has been announced about the upcoming round:

Delayed untill further notice

Spinner and Speedgame 2

Ladies and Gentlemen,

As some of you may be aware, Spinner is currently very ill. He has been admitted to hospital and is therefore unable to help us with preparing and beta testing Round 13. Whilst we reassess our position and make some crucial decisions, we will be running another free speed game for anyone who wants to keep themselves busy.

Free Speed Game number 2 will be run next weekend, that’s Saturday 5th and Sunday 6th February. The ticks will begin at 6pm on Saturday and run non-stop, 24 hours, through to 6pm on Sunday. There will be some minor tweaks to the stats, specifically to the Terran race. Unlike the first speed game, planets will be able to defend against each other and will gain XP in the usual way. Signups are open now: http://game.planetarion.com/signup.pl

We’d like to wish Spinner a quick recovery and for those of you who would like to spare a few thoughts for our wonderful coder, we’re intending to print out and deliver to him any good wishes you send to [email protected]. So as you wait for your activation email after signing up to the speed game, send him a quick word or two!

If you’ve got any problems or queries, you can contact us in the usual places such as via email or in #support on NetGamers IRC. Thanks everyone and enjoy the speed game.

PATeam.


Various tidbits

I am delighted to be able to let you know a few of the changes we will be seeing in round 13. The changes are varied, but nothing to radical or scary

-Upgraded planets can create, join and leave buddy packs before the shuffle.

-The galaxy-system will now no longer create more galaxies, but keep filling up those we have . -The PA Mail system has been rewritten - both planets and alliances can now send messages to planets and alliances. When alliances send messages, no coords or planet-names are revealed, only the name of the alliance.

-Messaging your entire alliance is now done from the new messages page under Alliances, by PR-officers, BCs and HCs. Doing that will message anyone accepted into the alliance, even the recruits.

-When updating status / kicking an alliance member, the updater can now add a message to the planet being updated. (From the alliance, no coords revealed ofc.)

-GCs must now supply an explanation for a started exile, and the exilee is sent a message about the started exile with the explanation.

-The old members page has now been split up into 2 pages, Members and Applicants.

-The process of accepting / rejecting new members has been redesigned for better communication etc.

-The Members page now lists more data for all members, and the members can be sorted

-Pre-paid credits are added when a planet is activated rather than with regular script running.

-Scans are now deleted after 24 hours

-Various Code Optimisations

More information will come in the next few weeks

Round-name

Despite there not being much information about Round 13 yet released, it is going to happen! As such we need a name, and therefore we will be running the customary name competition.

Here's how it works If you can think of a good name for Round 13 then all you need to do is e-mail it to [email protected] with the subject line "R13 name comp". Don't forget to include your nickname so we know who's submitted it. You can submit as many names as you want to, but the deadline is 23:59 GMT on Sunday 16th January.

The winner will not only get to see their name being used throughout the round, but will also recieve a free credit for the round. In the event of the winning name being submitted more than once, the first person to submit it will recieve the credit.

To inspire you here are the names of the previous rounds of Planetarion:

Round 1 - The Beginning

Round 2 - The Struggle for Power

Round 3 - The New Dawn

Round 4 - The Tides of War

Round 5 - The Price of Freedom

Round 6 - First Encounters

Round 7 - Critical Diplomacy

Round 8 - Final Legacy

Round 9 - Redemption

Round 10 - Genesis

Round 11 - A Legend Reborn

Round 12 - The Edge of Darkness

- A2

Galaxy solution for round 13

Over a course of several meetings we in Pa Team have produced a proposal for round 13 galaxies. So here it is, discuss it criticise it, find problems in it. Kloopy will decide when the irc based Discussion Time on this will take place later today.

Signups open with 20 gals with a mentor in each Signups are allocated to one of those mentor gals until tick 36

Once upgraded people can make buddy packs with upto 3 people on preferences screen - this works by adding a code to your planet which the shuffler will then use to move you and your friends together into one galaxy with other packs and randoms.

In tick 36, the shuffle creates as many gals as possible with packs totalling 6 people (2 packs of 3, or 3 packs of 2) Paid randoms are shuffled first (including packs of 1 person).

Free randoms are then distributed among those 6-person pack gals based on score - this means that the better free randoms are put into gals first and spread evenly across the universe with the less good ones being added in later. So all galaxies have an equal chance of getting good free players.

After the shuffle there will be lots of gals each with 6 people from packs and randoms givgin each galaxy approximatly 10 planets. No more galaxies are ever created

When a galaxy exiles a planet they will be sent to c200+ like in this round.

Signups and exiles (returning form c200+) are distributed through these gals with no gal-size limit, placing them into a gal in the bottom 20% by planet count. So this means that the galaxies with the most players get the lowest possibly priority on new players.

Notes:

Mentor – community volunteer / pa representative who will help people out where possible - normal players are shuffled as normal, PaTeam members moved to 1:1 etc

Production-page

According to blixxard, we can expect a new productionpage!

Production! Production! Production!


I would like the community to give their input on the retro-image look of the round 13-production page.

You can have a look at the Terran: HERE

You can have a look at the Xandathrii: HERE

As you can see, it looks pre round 10, but added ship images. You can still change the skins, but the ship renders will stay.

I put it to the community to ask questions on the designs and thoughts on it. Would you like to see the images/description hide able option, disable images, or keep on permanently? Please if you are going to criticize the make over give valid reasons. Also could you keep the posts relevant to the thread.

Many Thanks


General consensus so far seems to be the idea of having a “Disable Images” option on preferences.

Ships

What is known so far: Marauder will be spelled correctly (opposed to Maurauder as it is now)

Stealing will also be back, but in a "new and exciting way" - we hold our breath, waiting for the newest idea from PATeam ---

More to come