Travel Time: Difference between revisions

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(added a few links; clarified cluster/alliance eta bonus to be for def only.)
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'''Travel time''' is the number of [[tick]]s taken to travel to or return from a target. It is also known as ETA. Travel time can be reduced by [[research]]ing the appropriate branch.
'''Travel time''' is the number of [[tick]]s taken to travel to or return from a target. It is also known as [[ETA]]. Travel time can be reduced by [[research]]ing the appropriate branch.


The return ETA is calculated by the original ETA minus one. This is because the initial ETA is where your fleet is still at home preparing to launch, but once launched will take the same time to return.
The return ETA is calculated by the original ETA minus one. This is because the initial ETA is where your fleet is still at home preparing to launch, but once launched will take the same time to return.
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Travel Time in Planetarion is listed below:
Travel Time in Planetarion is listed below:
* Galaxy ETA: 5 Ticks (all Classes)
* Galaxy ETA: 5 Ticks (all Classes)
* Cluster/Alliance ETA: 7 For FI/CO ; 8 FR/DE ; 9 CR/BA see [[Ship Class]]
* Cluster/Alliance ETA: 7 For FI/CO ; 8 FR/DE ; 9 CR/BA see [[Ship Class]] - note this bonus applies only to [[Defense]] missions. Attacking in [[Cluster]] takes the same time as the Universal ETA.
* Univeral ETA: 8 for FI/CO ; 9 FR/DE ; 10 CR/BA (Note, this is the ETA that shows when you hit the "Launch" button on the [[Mission]]s page. Once launched (the following tick), these fleets are obviously one less, and it is then when they are displayed on the Galaxy Status and the Target is notified of the launch.
* Univeral ETA: 8 for FI/CO ; 9 FR/DE ; 10 CR/BA (Note, this is the ETA that shows when you hit the "Launch" button on the [[Mission]]s page. Once launched (the following tick), these fleets are obviously one less, and it is then when they are displayed on the Galaxy Status and the Target is notified of the launch.




[[Category: Terminology]]
[[Category: Terminology]]

Revision as of 17:24, 16 November 2005

Travel time is the number of ticks taken to travel to or return from a target. It is also known as ETA. Travel time can be reduced by researching the appropriate branch.

The return ETA is calculated by the original ETA minus one. This is because the initial ETA is where your fleet is still at home preparing to launch, but once launched will take the same time to return.

ETA also differs between; classes, destinations and targets - defence to planets in your alliance are 1 tick faster as your crews know to scramble to an alliancemate's aid.

Travel Time in Planetarion is listed below:

  • Galaxy ETA: 5 Ticks (all Classes)
  • Cluster/Alliance ETA: 7 For FI/CO ; 8 FR/DE ; 9 CR/BA see Ship Class - note this bonus applies only to Defense missions. Attacking in Cluster takes the same time as the Universal ETA.
  • Univeral ETA: 8 for FI/CO ; 9 FR/DE ; 10 CR/BA (Note, this is the ETA that shows when you hit the "Launch" button on the Missions page. Once launched (the following tick), these fleets are obviously one less, and it is then when they are displayed on the Galaxy Status and the Target is notified of the launch.