Round 24: Difference between revisions

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Round 24.
This round employed a new [[combat]] engine which re-introduced [[multi-target ships]]. The new engine is supposed to be more dynamic and allows for more changes and customization in the future. [http://pirate.planetarion.com/showthread.php?t=195636]
 
This round employed a new [[combat]] engine which re-introduced [[multi-target ships]]. The new engine is supposed to be more dynamic and allows for more changes and customization in the future.  


This round started only two weeks after the end of [[Round 23]] to allow this round to end before the Christmas holiday.
This round started only two weeks after the end of [[Round 23]] to allow this round to end before the Christmas holiday.


Round start date: 2nd November at 20:00 GMT
Round start date: 2nd November at 20:00 GMT<br>
Round end date: 21th December at 20:00 GMT
Round end date: 21th December at 20:00 GMT

Revision as of 15:24, 2 November 2007

This round employed a new combat engine which re-introduced multi-target ships. The new engine is supposed to be more dynamic and allows for more changes and customization in the future. [1]

This round started only two weeks after the end of Round 23 to allow this round to end before the Christmas holiday.

Round start date: 2nd November at 20:00 GMT
Round end date: 21th December at 20:00 GMT