Round 24: Difference between revisions
From Planetarion Wiki
Jump to navigationJump to search
LordAlderaan (talk | contribs) No edit summary |
LordAlderaan (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
This round employed a new [[combat]] engine which re-introduced [[multi-target ships]]. The new engine is supposed to be more dynamic and allows for more changes and customization in the future. [http://pirate.planetarion.com/showthread.php?t=195636] | |||
This round employed a new [[combat]] engine which re-introduced [[multi-target ships]]. The new engine is supposed to be more dynamic and allows for more changes and customization in the future. | |||
This round started only two weeks after the end of [[Round 23]] to allow this round to end before the Christmas holiday. | This round started only two weeks after the end of [[Round 23]] to allow this round to end before the Christmas holiday. | ||
Round start date: 2nd November at 20:00 GMT | Round start date: 2nd November at 20:00 GMT<br> | ||
Round end date: 21th December at 20:00 GMT | Round end date: 21th December at 20:00 GMT |
Revision as of 15:24, 2 November 2007
This round employed a new combat engine which re-introduced multi-target ships. The new engine is supposed to be more dynamic and allows for more changes and customization in the future. [1]
This round started only two weeks after the end of Round 23 to allow this round to end before the Christmas holiday.
Round start date: 2nd November at 20:00 GMT
Round end date: 21th December at 20:00 GMT