Round 36: Difference between revisions

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=Dates and Times=
=Dates and Times=


Signups opened at 18:00 GMT on Friday, 1st January
Signups opened at 20:00 GMT on Monday 8th March 2010


Ticks started at 20:00 GMT on Friday, 8th January
Ticks started at 20:00 GMT on Friday 19th January 2010.


Ticks finished at 20:00 GMT on Friday, 26th February
Ticks will finish at 20:00 GMT on Friday 7th May 2010.


=Pre-Round Announcement=
=Pre-Round Announcement=

Revision as of 14:16, 22 March 2010

Dates and Times

Signups opened at 20:00 GMT on Monday 8th March 2010

Ticks started at 20:00 GMT on Friday 19th January 2010.

Ticks will finish at 20:00 GMT on Friday 7th May 2010.

Pre-Round Announcement

This round sees several changes:

Galaxies

Private galaxies are made of up to 8 people that only contain buddy packed planets. Players create buddy packs as usual, and can have up to 8 players. Any buddy packs of 2-6 will be joined together, to make 8 planets. Any galaxies that have less than 8 planets after shuffle can get the remaining planets at a late signup. Planets that leave the galaxy after shuffle will not be replaceable by late signups. Normal planets and upgraded planets can both be members of a private galaxy.

Random galaxies are galaxies of 12 or more people. None of the people are in buddy packs. Upgraded planets are spread equally over all galaxies, as are normal planets. Random galaxies get 1 late join planet tick 336.

New signups are placed in random galaxies. Self exiles or galaxy exiles from private galaxies and random galaxies both land in random galaxies.

Alliances

Alliance limits have changed. The top 65 members by score count towards the alliance score. Alliances can contain up to 100 members.

Alliance relations have now been added. Alliance relationships are shown on the "Universe" page. When both alliances accept "Allied" status, the alliances cannot attack each other but can defend each other without an ETA advantage.

User Interface

The user interface has a slightly new layout. The Overview is now more streamlined, and much of the planet summary is available on the right hand side. Over the course of the 11 day signup period, we anticipate a greater selection of skins to become available.

Constructions

The construction setup has changed. The costs and construction units are now varied based on different types, with factories being the quickest to make, and amplifiers and distorters being the slowest to make.

Round Summary

Final Rankings

See Also