Round 38: Difference between revisions

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Signups opened at 20:00 GMT on Friday 30th July 2010
Signups opened at 20:00 GMT on Friday 30th July 2010


Ticks will start at 20:00 GMT on Friday 6th July 2010.
Ticks started at 20:00 GMT on Friday 6th August 2010.


Ticks will finish at 20:00 GMT on Friday 24th August 2010.
Ticks finished at 20:00 GMT on Friday 24th September 2010.


=Pre-Round Announcements=
=Pre-Round Announcements=
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==Changes for Round 38==
==Changes for Round 38==


Alliance Points System (APS)
===Alliance Points System (APS)===


For this round, we're going to trial a secondary system as a second way of scoring alliances. This will in no way influence the official ranking, but will be more a reflection of an alliance's comparitive influence. When an alliance does something to gain points, the points are calculated as follows:
For this round, we're going to trial a secondary system as a second way of scoring [[alliance]]s. This will in no way influence the official ranking, but will be more a reflection of an alliance's comparative influence. When an alliance does something to gain points, the points are calculated as follows:


Earnt points = base_points*target_alliance_counted_score/your_alliance_counted_score
Earnt points = base_points*target_alliance_counted_score/your_alliance_counted_score
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2) Stealing asteroids<br>
2) Stealing asteroids<br>
Related to 1), if an alliance steals asteroids, then they get 1 point per asteroid.
Related to 1), if an alliance steals [[asteroid]]s, then they get 1 point per asteroid.


3) Getting an attacker to recall<br>
3) Getting an attacker to recall<br>
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Wave Amplifiers and Wave Distorters
===Wave Amplifiers and Wave Distorters===


Wave amplifiers and wave distorters have been reduced in price from 2000 of each resource to 1300 of each resource and 1200 of each resource respectively. Also, wave distorters now only cost 900 construction units to build.
[[Structure#Wave_amplifier|Wave amplifiers]] and [[Structure#Wave_distorter|wave distorters]] have been reduced in price from 2000 of each [[resource]] to 1300 of each resource and 1200 of each resource respectively. Also, wave distorters now only cost 900 construction units to build.


There is also now information to be gained from having distorters.
There is also now information to be gained from having distorters.
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These are calculated independently. This means that you have at least a 1 in 3 chance of seeing the scan type, and at least a 1 in 20 chance of seeing their co-ordinates.
These are calculated independently. This means that you have at least a 1 in 3 chance of seeing the scan type, and at least a 1 in 20 chance of seeing their co-ordinates.


 
===Miscellaneous Changes===
 
Other changes include:
 


-Merged fleets / Missions pages<br>
-Merged fleets / Missions pages<br>
-Factories more expensive to build<br>
-Factories more expensive to build<br>
-Alliance limit set to 80<br>
-Alliance limit set to 80<br>
-Constructions now worth 200 value not 1500 value each<br>
-[[Structure|Constructions]] now worth 200 [[value]] not 1500 value each<br>
-Galaxy status now shows eta reported<br>
-Galaxy status now shows eta reported<br>
-NAPs renamed "Allied" as it better-reflects the relationship between the alliances<br>
-[[NAP]]s renamed "[[Ally|Allied]]" as it better-reflects the relationship between the alliances<br>
-Login question now not asked every time you login (approximately 1 in 3 times)<br>
-Login question now not asked every time you login (approximately 1 in 3 times)<br>
-Alliance defence now able to specify classes for each incoming<br>
-Alliance defence now able to specify classes for each incoming<br>
-Waves page adjusted to remove "search" tab<br>
-[[Waves]] page adjusted to remove "search" tab<br>
-Last active details now shown on alliance members page<br>
-Last active details now shown on alliance members page<br>
-Signup now displays more user-friendly URLs<br>
-Signup now displays more user-friendly URLs<br>
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=Round Summary=
=Round Summary=
Widely regarded as the worst round in PA history, any actual summary of events here would probably cause anyone reading them to never ever, ever play PA. As such this section shall not be updated and Round 38 shall be stricken from the records as a minor misunderstanding between various pateam members.


=Final Rankings=
=Final Rankings=
* [[Round_38:Planet_Ranks|Final Planet Rankings]]
* [[Round_38:Galaxy_Ranks|Final Galaxy Rankings]]
* [[Round_38:Alliance Ranks|Final Alliance Rankings]]
* [[Round_38:Miscellaneous Ranks|Miscellaneous Rankings]]


=See Also=
=See Also=
* [[:Category:Alliances:Round 38|Alliances in R38]]
* The [[Round 38:Ship Stats|Ship Stats]] for this round saw a switch back to multi-targeting. They were an iteration of the stats used for [[Round 29:Ship Stats|Round 29]].

Latest revision as of 10:13, 27 November 2010

Dates and Times

Signups opened at 20:00 GMT on Friday 30th July 2010

Ticks started at 20:00 GMT on Friday 6th August 2010.

Ticks finished at 20:00 GMT on Friday 24th September 2010.

Pre-Round Announcements

Jagex Buys PA

Shortly after the end of Round 37 it was announced that Jagex had purchased Planetarion.


Changes for Round 38

Alliance Points System (APS)

For this round, we're going to trial a secondary system as a second way of scoring alliances. This will in no way influence the official ranking, but will be more a reflection of an alliance's comparative influence. When an alliance does something to gain points, the points are calculated as follows:

Earnt points = base_points*target_alliance_counted_score/your_alliance_counted_score

This means that smaller alliances get a bigger bonus for attacking

Currently, there are 4 ways for an alliance to gain points:

1) Landing an attack
If an alliance lands an attack on another alliance, they get 10 points. If several alliance members land in the same tick on the same planet, they still only get 10 points.

2) Stealing asteroids
Related to 1), if an alliance steals asteroids, then they get 1 point per asteroid.

3) Getting an attacker to recall
If an attacker recalls, any alliances defending against that attack fleet that are allied with the target planet's alliance get 10 points. This means the target planet's alliance and any alliances allied to it. This is counted once per defending alliance.

4) Defending against an attacker
If an attacker lands an attack, all defenders present that are a member of the defending planet's alliance or any of its allies get 30 points. Again, this is only counted once per defending alliance.

The data is stored to make it possible to give alliances a breakdown on how they get their points and this will be available at the end of the round. During the round, it may be displayed in the alliance.

Alliance points will be dumped to the alliance_listing.txt file


Wave Amplifiers and Wave Distorters

Wave amplifiers and wave distorters have been reduced in price from 2000 of each resource to 1300 of each resource and 1200 of each resource respectively. Also, wave distorters now only cost 900 construction units to build.

There is also now information to be gained from having distorters.

If you don't block the scan, then the following applies:

Chance to discover you've been scanned = ( your distorters / (their amplifiers * 10) * 100 ) %

In other words, if you have almost as many distorters as they have amplifiers, you have a 1 in 10 chance of seeing you've been scanned.


If you do block a scan, the following applies:

Chance to discover the type of scan = ( your distorters / (their amplifiers * 3) * 100 ) %

Chance to discover their co-ordinates = ( your distorters / (their amplifiers * 20) * 100 ) %

These are calculated independently. This means that you have at least a 1 in 3 chance of seeing the scan type, and at least a 1 in 20 chance of seeing their co-ordinates.

Miscellaneous Changes

-Merged fleets / Missions pages
-Factories more expensive to build
-Alliance limit set to 80
-Constructions now worth 200 value not 1500 value each
-Galaxy status now shows eta reported
-NAPs renamed "Allied" as it better-reflects the relationship between the alliances
-Login question now not asked every time you login (approximately 1 in 3 times)
-Alliance defence now able to specify classes for each incoming
-Waves page adjusted to remove "search" tab
-Last active details now shown on alliance members page
-Signup now displays more user-friendly URLs
-Credits cheaper
-#bootcamp created
-new T&C / etc.

Round Summary

Widely regarded as the worst round in PA history, any actual summary of events here would probably cause anyone reading them to never ever, ever play PA. As such this section shall not be updated and Round 38 shall be stricken from the records as a minor misunderstanding between various pateam members.

Final Rankings

See Also