Round 3:Tech Tree: Difference between revisions

From Planetarion Wiki
Jump to navigationJump to search
No edit summary
 
No edit summary
Line 1: Line 1:
http://jacen.fuckyouanddie.com/pa/techtree.jpg
http://jacen.fuckyouanddie.com/pa/techtree.jpg
Advancement in technology is vital to a planets growth. In Planetarion, this advancement is done by building structures and gaining knowledge through research. The more constructions you have completed and the more researches you have gone through, the more options become available in the game. Certain powerful ships require a great deal of research and constructions before they can be produced, so as long as you have incomplete constructions or researches, you should start them as soon as possible.
You can only build one construction at a time, and you can only research in one field at the time, Please note that you can both construct and research at the same time.
In the beginning, you only have 3 items to construct. As soon as you have completed your first research, a new construction will appear here. To get the overview of what you can build and research, you should take a look at the Tech Tree here in the manual. It shows which constructions lead to which researches and vice versa.
There are 6 paths altogether, each leading to different technologies; War, Defense, Waves, Science, Mining and Jump gates. The further "down" the path you follow, the more advanced technology is made available to you. A galaxy would benefit from having access to all technology, so consider it good advice to talk to your closest planets to hear what they are building, so not everyone chooses the same.
Also note, that the further "down" a path you follow, the more resources and time it takes to complete the construction.
<table width="90%" border="1" cellspacing="0" cellpadding="2" bordercolor="#666666" align="center">
<tr>
<td><div align="left">Construction</div></td>
<td>Time</td>
<td>Metal</td>
<td>Crystal</td>
<td>Enables</td>
</tr>
<tr>
<td>Light Factory</td>
<td>8</td>
<td><div align="right">2 000</div></td>
<td><div align="right">400</div></td>
<td>Interceptors</td>
</tr>
<tr>
<td>War Academy</td>
<td>16</td>
<td><div align="right">8 000</div></td>
<td><div align="right">1 600</div></td>
<td>Phoenixes</td>
</tr>
<tr>
<td>War Factory</td>
<td>32</td>
<td><div align="right">32 000</div></td>
<td><div align="right">6 400</div></td>
<td>War Frigates</td>
</tr>
<tr>
<td>Destroyer Factory</td>
<td>48</td>
<td> <div align="right">96 000</div>
</td>
<td><div align="right">19 800</div></td>
<td>Devastators</td>
</tr>
<tr>
<td>Cruiser Factory</td>
<td>72</td>
<td> <div align="right">216 000</div></td>
<td><div align="right">43 000</div></td>
<td>StarCruisers</td>
</tr>
<tr>
<td>Battleship Factory</td>
<td>72</td>
<td><div align="right">432 000 </div></td>
<td><div align="right">86 400 </div></td>
<td>Dreadnaughts</td>
</tr>
<tr>
<td>Spider Factory</td>
<td>12</td>
<td><div align="right">800</div></td>
<td><div align="right">4 000</div></td>
<td>Spiders</td>
</tr>
<tr>
<td>Wraith Factory</td>
<td>24</td>
<td><div align="right">3 200</div></td>
<td><div align="right">16 000</div></td>
<td>Wraiths</td>
</tr>
<tr>
<td>Black Widow Facility</td>
<td>48</td>
<td><div align="right">12 800</div></td>
<td><div align="right">64 000</div></td>
<td>Black Widows</td>
</tr>
<tr>
<td>Ghost Factory</td>
<td>72</td>
<td><div align="right">28 800</div></td>
<td><div align="right">144 000</div></td>
<td>Ghosts</td>
</tr>
<tr>
<td>Tarantula Compound</td>
<td>72</td>
<td><div align="right">57 600</div></td>
<td><div align="right">288 000</div></td>
<td>Tarantulas</td>
</tr>
<tr>
<td>Spectre Factory</td>
<td>72</td>
<td><div align="right">115 200</div></td>
<td><div align="right">576 000</div></td>
<td>Spectres</td>
</tr>
<tr>
<td>Mining Center </td>
<td>8</td>
<td><div align="right">28 800</div></td>
<td><div align="right">144 000</div></td>
<td>1500 M per tick</td>
</tr>
<tr>
<td>Crystal Refinery</td>
<td>16</td>
<td><div align="right">4 800</div></td>
<td><div align="right">4 800</div></td>
<td>1500 C per tick</td>
</tr>
<tr>
<td>Eonium Laboratory</td>
<td>32</td>
<td><div align="right">19 200</div></td>
<td><div align="right">19 200</div></td>
<td>1500 E per tick</td>
</tr>
<tr>
<td>Advanced Metal Mine</td>
<td>48</td>
<td><div align="right">57 600</div></td>
<td><div align="right">57 600</div></td>
<td>3000 M per tick</td>
</tr>
<tr>
<td>Advanced Crystal Mine </td>
<td>72</td>
<td><div align="right">115 200</div></td>
<td><div align="right">115 200</div></td>
<td>3000 C per tick</td>
</tr>
<tr>
<td>Advanced Eonium Mine</td>
<td>72</td>
<td><div align="right">230 400</div></td>
<td><div align="right">230 400</div></td>
<td>3000 E per tick</td>
</tr>
<tr>
<td>Scope Amplifier </td>
<td>12</td>
<td><div align="right">800</div></td>
<td><div align="right">4 000</div></td>
<td>Asteroid Locations</td>
</tr>
<tr>
<td>Wave Filter</td>
<td>24</td>
<td><div align="right">3 200</div></td>
<td><div align="right">16 000</div></td>
<td>Unit Patterns</td>
</tr>
<tr>
<td>PDS Signal Receiver</td>
<td>48</td>
<td><div align="right">12 800</div></td>
<td><div align="right">64 000</div></td>
<td>PDS Scans</td>
</tr>
<tr>
<td>Anti Wave Centre</td>
<td>72</td>
<td><div align="right">28 800</div></td>
<td><div align="right">144 000</div></td>
<td>Wave Reflectors</td>
</tr>
<tr>
<td>Decryption Centre</td>
<td>72</td>
<td><div align="right">57 600</div></td>
<td><div align="right">288 000</div></td>
<td>Military Scans</td>
</tr>
<tr>
<td>Ion Field Receiver</td>
<td>72</td>
<td><div align="right">115 200</div></td>
<td><div align="right">576 000</div></td>
<td>News Scans</td>
</tr>
<tr>
<td>PDS Control Center</td>
<td>8</td>
<td><div align="right">1 600</div></td>
<td><div align="right">800</div></td>
<td>Meson Cannon</td>
</tr>
<tr>
<td>Amplified Laser Facility</td>
<td>16</td>
<td><div align="right">6 400</div></td>
<td><div align="right">3 200</div></td>
<td>Hyperon Turret</td>
</tr>
<tr>
<td>Plasma Coil Generator</td>
<td>32</td>
<td><div align="right">25 600</div></td>
<td><div align="right">12 800</div></td>
<td>Neutron Emitter</td>
</tr>
<tr>
<td>Photon Recharge Facility</td>
<td>48</td>
<td><div align="right">76 800</div></td>
<td><div align="right">38 400</div></td>
<td>Photon Cannon</td>
</tr>
<tr>
<td>Ion Particle Dispatcher</td>
<td>72</td>
<td><div align="right">172 800</div></td>
<td><div align="right">86 400</div></td>
<td>Ion Turret</td>
</tr>
<tr>
<td>Rift Generator</td>
<td>12</td>
<td><div align="right">2 400</div></td>
<td><div align="right">2 400</div></td>
<td>Reduces traveltime by 1 tick</td>
</tr>
<tr>
<td>Warpfield Regulator</td>
<td>24</td>
<td><div align="right">9 600</div></td>
<td><div align="right">9 600</div></td>
<td>Reduces traveltime by 2 ticks</td>
</tr>
<tr>
<td>Vortex Stabiliser</td>
<td>48</td>
<td><div align="right">38 400</div></td>
<td><div align="right">38 400</div></td>
<td>Reduces traveltime by 3 ticks</td>
</tr>
<tr>
<td>JumpGate</td>
<td>72</td>
<td><div align="right">115 200</div></td>
<td><div align="right">115 200</div></td>
<td>Reduces traveltime by 4 ticks</td>
</tr>
</table>
http://www.hirnbrand.de/subdomains/planetarion/construction.html

Revision as of 12:40, 20 July 2005

http://jacen.fuckyouanddie.com/pa/techtree.jpg

Advancement in technology is vital to a planets growth. In Planetarion, this advancement is done by building structures and gaining knowledge through research. The more constructions you have completed and the more researches you have gone through, the more options become available in the game. Certain powerful ships require a great deal of research and constructions before they can be produced, so as long as you have incomplete constructions or researches, you should start them as soon as possible.

You can only build one construction at a time, and you can only research in one field at the time, Please note that you can both construct and research at the same time.

In the beginning, you only have 3 items to construct. As soon as you have completed your first research, a new construction will appear here. To get the overview of what you can build and research, you should take a look at the Tech Tree here in the manual. It shows which constructions lead to which researches and vice versa.

There are 6 paths altogether, each leading to different technologies; War, Defense, Waves, Science, Mining and Jump gates. The further "down" the path you follow, the more advanced technology is made available to you. A galaxy would benefit from having access to all technology, so consider it good advice to talk to your closest planets to hear what they are building, so not everyone chooses the same.

Also note, that the further "down" a path you follow, the more resources and time it takes to complete the construction.

Construction
Time Metal Crystal Enables
Light Factory 8
2 000
400
Interceptors
War Academy 16
8 000
1 600
Phoenixes
War Factory 32
32 000
6 400
War Frigates
Destroyer Factory 48
96 000
19 800
Devastators
Cruiser Factory 72
216 000
43 000
StarCruisers
Battleship Factory 72
432 000
86 400
Dreadnaughts
Spider Factory 12
800
4 000
Spiders
Wraith Factory 24
3 200
16 000
Wraiths
Black Widow Facility 48
12 800
64 000
Black Widows
Ghost Factory 72
28 800
144 000
Ghosts
Tarantula Compound 72
57 600
288 000
Tarantulas
Spectre Factory 72
115 200
576 000
Spectres
Mining Center 8
28 800
144 000
1500 M per tick
Crystal Refinery 16
4 800
4 800
1500 C per tick
Eonium Laboratory 32
19 200
19 200
1500 E per tick
Advanced Metal Mine 48
57 600
57 600
3000 M per tick
Advanced Crystal Mine 72
115 200
115 200
3000 C per tick
Advanced Eonium Mine 72
230 400
230 400
3000 E per tick
Scope Amplifier 12
800
4 000
Asteroid Locations
Wave Filter 24
3 200
16 000
Unit Patterns
PDS Signal Receiver 48
12 800
64 000
PDS Scans
Anti Wave Centre 72
28 800
144 000
Wave Reflectors
Decryption Centre 72
57 600
288 000
Military Scans
Ion Field Receiver 72
115 200
576 000
News Scans
PDS Control Center 8
1 600
800
Meson Cannon
Amplified Laser Facility 16
6 400
3 200
Hyperon Turret
Plasma Coil Generator 32
25 600
12 800
Neutron Emitter
Photon Recharge Facility 48
76 800
38 400
Photon Cannon
Ion Particle Dispatcher 72
172 800
86 400
Ion Turret
Rift Generator 12
2 400
2 400
Reduces traveltime by 1 tick
Warpfield Regulator 24
9 600
9 600
Reduces traveltime by 2 ticks
Vortex Stabiliser 48
38 400
38 400
Reduces traveltime by 3 ticks
JumpGate 72
115 200
115 200
Reduces traveltime by 4 ticks

http://www.hirnbrand.de/subdomains/planetarion/construction.html