Round 13:Changes

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Key Changes from Round 12

As stated within the manual

  • Golden Asteroids added
  • Fleets Page redesigned with new functionality (click on a ship to move it, colour coding and moving ships form all fleets to a single fleet)
  • Combat engine changed to add stealing
  • Stats changed to all new round 13 stats
  • Incomings hostiles/friendlies message gets updated by fleet recalls now and links to the overview
  • Can now scan closed planets
  • Message added to scans on closed planets stating that they are closed
  • New EULA (End User Licence Agreement) - this is the conditions you agree to when you sign up for an account
  • New opt in email list for newsletters, round announcements, etc
  • You must now give a reason when you leave an alliance and the alliance will be mailed
  • Missions page change to remove info column, alt text now appears with the ship name
  • Overview layout changes to put incomings information above MOTD
  • New default gal banner
  • "your galaxy has incomings" message is now only displayed if hostiles are incoming
  • Can now fleet scan incoming defence fleets
  • Salvage for defenders changed to 15% from attacking and 20% from defending fleets
  • The top 3 parallels should now be shown if there are only 1 or 2 clusters
  • Galaxy status page redesigned for increased ease of use
  • Free planets are now allowed one more HCT and one more ETA research
  • Can now defend planets in vacation mode or closed planets
  • Limits on Security Centres set to max 35% bonus
  • Jolt payment page updated with more current exchange rates
  • Free planets can access history
  • Buddy Pack creation, joining and leaving is implemented for upgraded planets, on the Preferences screen
  • The galaxy system will now no longer create more galaxies, but keep filling up those we have
  • Message system rewrite - both planets and alliances can now send messages to planets and alliances. When alliances send messages, no coords or planet names are revealed, only the name of the alliance. Messaging your entire alliance is now done from the new messages page under Alliances, by PR officers, BCs and HCs. Doing that will message anyone accepted into the alliance, even the recruits
  • When updating status / kicking an alliance member, the updater can now add a message to the planet being updated. (From the alliance, no coords revealed ofc)
  • GCs must now supply an explanation for a started exile, and the exilee is sent a message about the started exile with the explanation
  • The old Members page has now been split up into 2 pages, Members and Applicants
  • The process of accepting / rejecting new members has been redesigned for better communication etc
  • The Members and Applicants page now lists more data for all members; you can sort by clicking on the headers
  • The handling of prepaid credits has been rewritten. It is no longer a script running separately causing load every 15 minutes, it now checks only once per signup, at ACTIVATION. First it tries to find a match by email, then by first name & last name & country. If a match is found, the activation page will display this with big yellow text to the user. The player will also see the "upgrade now" link on Overview
  • To reduce size of the DB, planet ranking history is only the last 500 ticks and we only store the history every 10 ticks!!! saves lots of DB space
  • Scans are now deleted after 24 hours