|
|
(9 intermediate revisions by 7 users not shown) |
Line 1: |
Line 1: |
| == Description ==
| | #REDIRECT [[Structure]] |
| | |
| Structures are the facilities for your planet. You can build more then one of each and they can be destroyed in attacks and covert operations.
| |
| | |
| Some structures allow you to build a class of ship, others gain you resources
| |
| the exact function of a construction is written next to it on the page. Constructions gradually cost more and more, the more you build, also there is a limit to how many your planet can support. this limit can be increased via research, and some researches will allow you to build new constructions.
| |
| | |
| Each construction will take approximately 12 hours to complete. since some races are better at constructing then others this may vary. you can also decrease the time required for a construction via your engineers. You can cancel a construction's building, however you will not get any of the resources you spent on it back if you do so.
| |
| | |
| | |
| Each construction you build will cost more then the last, for example if you have 30 constructions, the next one would cost
| |
| ''1000 * 30 = 30000''
| |
| of each resource type. The first construction is free since
| |
| ''1000 * 0 = 0''
| |
| | |
| The number of constructions you can have is limited by the constructions research advance. The maximum with all of the technology is 150
| |
| | |
| == Building Types ==
| |
| | |
| ===Light Factory===
| |
| This enables Production of Fighter and Corvette [[Ship Class]] Spacecraft. Having multiple factories will not help in any way, apart from redundancy if any are destroyed.
| |
| You need to [[research]] Fighter Class Hulls for this construction to be operational.
| |
| | |
| ===Medium Factory===
| |
| This enables Production of Frigate and Destroyer [[Ship Class]] Spacecraft. Having multiple factories will not help in any way, apart from redundancy if any are destroyed.
| |
| You need to [[research]] Frigate Class Hulls for this construction to be operational.
| |
| | |
| ===Heavy Factory===
| |
| This enables Production of Cruiser and Battleship [[Ship Class]] Spacecraft. Having multiple factories will not help in any way, apart from redundancy if any of them are destoyed.
| |
| You need to [[research]] Siege Weapons for this construction to be operational.
| |
| | |
| ===Wave Amplifier===
| |
| This increases the strength of your [[waves]] making them more likely to succeed and allows you to scan targets with more Wave Distorters.
| |
| | |
| ===Wave Distorter===
| |
| This decreases the strength of incoming [[waves]] making them less likely to succeed. If you have 5 Distorters, you can not be scanned by people with 4, or less, Amplifiers.
| |
| | |
| ===Metal Refinery===
| |
| Each Metal Refinery will extract 1000 units of [[metal]] per tick.
| |
| | |
| ===Crystal Refinery===
| |
| Each Crystal Refinery will extract 1000 units of [[crystal]] per tick.
| |
| | |
| ===Eonium Refinery===
| |
| Each Eonium Refinery will extract 1000 units of [[eonium]] per tick.
| |
| | |
| ===Research Laboratory===
| |
| These increase the efficiency of your [[research]] by a percentage decided by your ratio of Research Labs / Total Constructions.
| |
| Maximum bonus is reached at 20 %, which you can obtain by having 2 Research Laboratories for every 10 Constructions.
| |
| | |
| ===Finance Centre===
| |
| Finance Centers will optimize the resource-flow, adding 0.5% to your income per Finance Centre. Although there are no limits to the number of Finance Centres you can build they stop having an effect after you have 60 of them.
| |
| | |
| ===Security Centre===
| |
| These Security Facilities help against hostile [[Covert Operations]], raising your normal alert level. This is achieved through having 30% of your buildings as Security Centres.
| |
| Total immunity from covert operations is possible with 30% of your buildings as security centres and engineering priority 1 as Security
| |
| | |
| == Other ==
| |
| | |
| Certain races have an advantage / disadvantage when it comes to construction, see the [[Race]] page for further information
| |
| | |
| [[Category:Terminology]]
| |