Havoc: Difference between revisions

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Havoc: a special game that occurs between the main rounds. There are few rule changes, BUT the tick time is reduced from one hour to something shorter. (for example, ticks were 15 minutes during the round 13 Havoc) Havocs only last a few days.
'''Havoc''' is a special game that occurs just after the main rounds. After the round is officially ended and final ranks are recorded, each planet is given a large amount of resources and roids. Sometimes the ticker is set to run more ofter. (For example, [[tick]]s happened once every 15 minutes during the [[round 13]] havoc.)  


For the most recent Havoc (after Round 13), all players were upgraded for the duration of the Havoc.
For the havoc following round 13, all [[planet]]s were upgraded.


Part of the Round 13 Havoc involved a new type of Havoc: Capture the Flag (CTF). Each galaxy was given special flag roids, and you gained flag 'roids when you successfully attacked the 'roidholder. Gaalaxies were scored as follows: Their own flag was worth 5 points, and any other flags they captured were worth 1 point.
Part of the round 13 havoc involved a test of a new type of game: Capture the Flag (CTF). [[Each galaxy]] was given special flag roids, and you gained flag roids when you successfully attacked the roidholder. Galaxies were scored as follows: Their own flag was worth 5 points, and any other flags they captured were worth 1 point.
 
[[Category:Terminology]]

Revision as of 07:13, 5 September 2005

Havoc is a special game that occurs just after the main rounds. After the round is officially ended and final ranks are recorded, each planet is given a large amount of resources and roids. Sometimes the ticker is set to run more ofter. (For example, ticks happened once every 15 minutes during the round 13 havoc.)

For the havoc following round 13, all planets were upgraded.

Part of the round 13 havoc involved a test of a new type of game: Capture the Flag (CTF). Each galaxy was given special flag roids, and you gained flag roids when you successfully attacked the roidholder. Galaxies were scored as follows: Their own flag was worth 5 points, and any other flags they captured were worth 1 point.