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<table><tr><td> http://users.evtek.fi/~jussiava/pa/wiki/PA_tides_of_war.jpg</td></tr></table>
__TOC__


*[[:Category:Alliances:Round 4|Alliances]]
http://www.clawofdarkness.com/wiki_images/PA_tides_of_war.jpg
*[[Round 4:Ship Stats|Ship Stats]]
*[[Round 4:Tech Tree|Tech Tree]]
*[[Round 4:Galaxy Ranks|Galaxy Ranks]]
*[[Round_4:Planet_Ranks|Planet Ranks]]


<ul><i>
= Information =
A new round is upon us, and the Tides of War threatens to be the best yet, with vastly improved features from the previous round. With bugs being fixed and a new roid capture formula, this round could easily be the most fun ever.<br><br>


The added combat feature of salvage and new ships will make a fascinating opening to the round, as all the alliances try to sort their affairs and get in the best position possible.
Round4 had a bulgin' hot community portal in the works providing [[Alliance Hosting]] and a [[PNN|Planetarion News Network]] (PNN).
</i></ul>
* [[PNN:Alliance_Classifieds|Alliance Classifieds]] from PNN
* [[PNN:Spy_Reports| Spy Reports]]
* [[Humor]] by Drano.


Round 4 saw the peak of Planetarions life. At it's biggest, the Universe contained around 200,000 planets. However, it is widely accepted that many players cheated by controlling multiple planets. The generally accepted user count is somewhere in the region of 50,000-150,000 unique players.
Approximate Planets: 160,000


Round 4 was first round to introduce short travel time in [[parallel]] but without short travel times in [[cluster]].  This led to great shift towards parallel alliances at start of the round. It seemed like there was 25 parallel independant universes at the start, most roiding raids and defence calls was inpara. Alliances dominating in para led to lots of good players swapping and joining different alliances. That's what made some alliances strong (for example [[Elysium]]) and some weak.
The massive amount of players posed a lot of [[Round_4:Error |problems]] to the performance of the game hosted on 6 web and 2 DB servers.
* [[Round_4:Late_Night_Bugs | Vish vents out ]]


The game stats and mechanics for round 4 are generally considered to be the worst bar [[round 5]]. Ships had amazing amounts of [[armour]], and [[EMP]] as primary defence coupled with odd targeting on pod-flak ships ensured that almost no damage was done to any fleets. In addition the [[roid cap formula]] and [[salvage]] formula were both found to be abusable mid-round and had to be modified. The roid cap formula allowed for tiny [[red defense]] fleets to lower cap ridiculously, making capture from dedicated players nigh impossible, especially since it was still possible to send hostile ships in-galaxy. The salvage formula that gave rewards for killing attacking ships meant that people were registering [[multi]] accounts and suiciding their fleets on their primary planet as [[donations]].
=Round Summary=


In the end round 4 was hailed as one of the most interesting, but for the [[alliance]] politics that shaped it rather than the mechanics. Many new alliances, such as [[NoS]], [[Xanadu]] and [[Wolfpack]], coupled with [[Fury]] and [[Legion]] being placed in opposing [[block]]s meant that the round was wide open, and remained so until the very end. During the early phase of the round Fury and Wolfpack led the round, seemingly pulling away from NoS, Legion and Xanadu. Things looked particularly bleak when NoS left the alliance with Legion and Xanadu, [[NAP]]ing Fury in the process. Legion and Xanadu replaced NoS with the increasingly friendly [[Elysium]], forming [[VeX]].
'''Round 4''' marked the replacement of the [[cluster]] [[travel time]] bonus with a [[parallel]] travel time bonus. This played a large part in the effective division of the universe into 25 parallels and their associated internal [[parallel alliances]]. This was to have a huge impact on the way in which the round progressed. Another major change to the game involved the introduction of [[salvage]] which made certain battles extremely profitable for some planets. This round was also characterised by massive amounts of in-galaxy [[farming]], particularly to start the round, in order for planets to gain [[roids]].


The first signs of major resistance came with a herculean set of [[wave attack|waves]] that threatened to disthrone the Fury flagship galaxy, [[Thieves & Pirates]]. Due to salvage and in-galaxy farms sending red defense whenever they weren't covered, they survived, but not unscathed. Later NoS would rejoin Legion, Xanadu and [[Elysium]] when the Fury fortress [[parallel]], 11, was launched massively on.  
Events toward the end of [[Round 3]] led directly into the formation of opposing sides for Round 4. [[Wolfpack]] and [[Fury]]'s attacks on [[Legion]] towards the end of the round had led to Legion looking for assistance elsewhere. This led to Sastul, a member of Legion and HC of [[Xanadu]] (which had just split from [[Virus]], bringing Xanadu onto Legion's side, alongside [[NoS]], which had developed as a [[cluster alliance]] in c18 during Round 3. Going into Round 4 this [[block]] continued the previous round's Legion vs WP/Fury war. During the break between rounds WP and Fury stuck together, and with BlueTuba joining in the early stages of the round (and to a lesser extent the smaller alliances [[hirr]] and [[Quha]], with ViruS joining much later on) to form [[WTF]].  


Xanadu and NoS eventually came out ranked highest, but NoS had suffered harsh losses during the final weeks. NoS politics were also what most heavily marked the round. NoS remained NAPed with Xanadu and on good terms throughout the round, including while NAPed with Fury. NoS also allied Wolfpack for a short period when Fury seemed to be crumbling in the absence of [[Synthetic_Sid]]. Round 4 was also heavily marked by [[LDK]], crusades of [[bot]] accusations against them and the awesome combined military machine of Xanadu.
During the early stages of the war the sides appeared somewhat balanced with WTF getting the upper hand to begin with. However following disagreements between Legion and NoS NoS left the block and they were replaced by [[Elysium]], BT joining in with Pack/Fury around the same time, leading to the formation of the [[VeX]] block. With anti-Fury sentiment running at a high after their perceived stagnation of the previous rounds other alliances joined in the attempt to take out WTF. NoS [[ally|allied]] with [[CELL]], but kept a [[NAP]] with VeX and remained hostile towards WTF. Xanadu brought in further firepower in the shape of [[LDK]] and [[DDS]] as Xanadu Jr. Over an extended period of time the outnumbered WTF block was slowly pounded down. Salvage meant that it was extremely difficult to destroy planets in this round but roid losses began to mount up. WP's original [[HC]] went inactive and Fury also suffered from the inactivity of their leader, [[Synthetic Sid]]. Huge assaults were launched on notable WTF stronghold such as WP's [[Moridin]]'s [[Round 4 Attack on 178:11|galaxy]] and Fury's [[Singularity]]'s [[Round 4 Attack on 253:1|gal]]. Moridin's galaxy came under heavy fire as the VeX block attempted to break the power of WTF's parallel 11 para-alliance, x11x, but the attack on 253.1, some 6 weeks into the round was one of the key points in the war, demonstrating the ability of Xanadu to severely damage the victor of the previous 2 rounds, Fury.


Eventually VeX emerged victorious from their conflict with WTF. The WTF block split, with Wolfpack changing HCs and merging with [[Out of Order]] to form Wolfpack Order (WPO). WPO then NAPed NoS/CELL. At this point the unfriendly relations that had existed between Legion and NoS escalated into outright war with Legion and Elysium on one side and NoS/CELL on the other. Xanadu, in part due to agreements going forwards into [[Round 5]] [[Round 4 IRC log of VeX block breakdown|decided to remain neutral]] in this conflict. Fury and BT joined with Legion/Ely in hitting NoS et al and Fury mounted a strong comeback to end the round. However the dominant alliance of Round 4 had unquestionably been Xanadu. Displaying a new found military power that elevated them alongside Fury and Legion for the following rounds of PA, they finished the round with the #1 player and #1 galaxy as well as controlling large numbers of the t100 gals.


=== Information ===
=Final Rankings=
*[[Round_4:Planet_Ranks | Top 100 Planets]]
*[[Round_4:Galaxy_Ranks | Top 100 Galaxies]]


Round4 had a bulgin' hot community portal in the works providing [[Alliance Hosting]] and a [[PNN|Planetarion News Network]] (PNN).
=See Also=
* [[PNN:Alliance_Classifieds|Alliance Classifieds]] from PNN
* [[:Category:Alliances:Round 4|Alliances Playing R4]]
* [[PNN:Spy_Reports| Spy Reports]]
*[[Round 4:Ship Stats|Ship Stats]]
 
The massive amount of players posed a lot of problems to the performance of the game hosted on 6 web and 2 DB servers.
* [[Round_4:Late_Night_Bugs | Vish vents out ]]

Latest revision as of 23:19, 5 June 2014

PA_tides_of_war.jpg

Information

Round4 had a bulgin' hot community portal in the works providing Alliance Hosting and a Planetarion News Network (PNN).

Approximate Planets: 160,000

The massive amount of players posed a lot of problems to the performance of the game hosted on 6 web and 2 DB servers.

Round Summary

Round 4 marked the replacement of the cluster travel time bonus with a parallel travel time bonus. This played a large part in the effective division of the universe into 25 parallels and their associated internal parallel alliances. This was to have a huge impact on the way in which the round progressed. Another major change to the game involved the introduction of salvage which made certain battles extremely profitable for some planets. This round was also characterised by massive amounts of in-galaxy farming, particularly to start the round, in order for planets to gain roids.

Events toward the end of Round 3 led directly into the formation of opposing sides for Round 4. Wolfpack and Fury's attacks on Legion towards the end of the round had led to Legion looking for assistance elsewhere. This led to Sastul, a member of Legion and HC of Xanadu (which had just split from Virus, bringing Xanadu onto Legion's side, alongside NoS, which had developed as a cluster alliance in c18 during Round 3. Going into Round 4 this block continued the previous round's Legion vs WP/Fury war. During the break between rounds WP and Fury stuck together, and with BlueTuba joining in the early stages of the round (and to a lesser extent the smaller alliances hirr and Quha, with ViruS joining much later on) to form WTF.

During the early stages of the war the sides appeared somewhat balanced with WTF getting the upper hand to begin with. However following disagreements between Legion and NoS NoS left the block and they were replaced by Elysium, BT joining in with Pack/Fury around the same time, leading to the formation of the VeX block. With anti-Fury sentiment running at a high after their perceived stagnation of the previous rounds other alliances joined in the attempt to take out WTF. NoS allied with CELL, but kept a NAP with VeX and remained hostile towards WTF. Xanadu brought in further firepower in the shape of LDK and DDS as Xanadu Jr. Over an extended period of time the outnumbered WTF block was slowly pounded down. Salvage meant that it was extremely difficult to destroy planets in this round but roid losses began to mount up. WP's original HC went inactive and Fury also suffered from the inactivity of their leader, Synthetic Sid. Huge assaults were launched on notable WTF stronghold such as WP's Moridin's galaxy and Fury's Singularity's gal. Moridin's galaxy came under heavy fire as the VeX block attempted to break the power of WTF's parallel 11 para-alliance, x11x, but the attack on 253.1, some 6 weeks into the round was one of the key points in the war, demonstrating the ability of Xanadu to severely damage the victor of the previous 2 rounds, Fury.

Eventually VeX emerged victorious from their conflict with WTF. The WTF block split, with Wolfpack changing HCs and merging with Out of Order to form Wolfpack Order (WPO). WPO then NAPed NoS/CELL. At this point the unfriendly relations that had existed between Legion and NoS escalated into outright war with Legion and Elysium on one side and NoS/CELL on the other. Xanadu, in part due to agreements going forwards into Round 5 decided to remain neutral in this conflict. Fury and BT joined with Legion/Ely in hitting NoS et al and Fury mounted a strong comeback to end the round. However the dominant alliance of Round 4 had unquestionably been Xanadu. Displaying a new found military power that elevated them alongside Fury and Legion for the following rounds of PA, they finished the round with the #1 player and #1 galaxy as well as controlling large numbers of the t100 gals.

Final Rankings

See Also