Battle calculation

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Revision as of 05:39, 20 August 2005 by Cheerios (talk | contribs) (linking)
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A Battle Calculation outlines the upcoming battle based on scans.

The most common battle calculator (aka. bcalc) in use is the one originally made by Joror and Gnomeking, which has since been updated each round and can be found at Pilkara's and Vision's sites.

Usage

A beginner how-to on the use of a battle calculator.

  1. Unit scan your target
  2. Copy & Paste the fleet from the Unit Scan into the box. Click "Add to Def"
  3. Copy & Paste your fleet from Overview into the box. Click "Add to Att"
  4. Add the amount of roids the target has on the Roids -row
  5. Calculate Battle

The ideal outcome is 25% roids taken from the target (defensive side) with little ship losses on your side. If you can not capture 25% of the roids you likely need more pods or to take on a smaller/easier target. Each race also has an ideal combination of offensive ships. You need to tweak your fleet in battle to maximize benefit for least losses: Add/Remove ships from your side to attain the best possible scenario.

When under attack this same concept applies vice versa.


(note: add sample battle?)