Round 13:Information: Difference between revisions
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Revision as of 06:54, 23 September 2006
Various tidbits
I am delighted to be able to let you know a few of the changes we will be seeing in round 13. The changes are varied, but nothing to radical or scary -Upgraded planets can create, join and leave buddy packs before the shuffle. -The galaxy-system will now no longer create more galaxies, but keep filling up those we have . -The PA Mail system has been rewritten - both planets and alliances can now send messages to planets and alliances. When alliances send messages, no coords or planet-names are revealed, only the name of the alliance. -Messaging your entire alliance is now done from the new messages page under Alliances, by PR-officers, BCs and HCs. Doing that will message anyone accepted into the alliance, even the recruits. -When updating status / kicking an alliance member, the updater can now add a message to the planet being updated. (From the alliance, no coords revealed ofc.) -GCs must now supply an explanation for a started exile, and the exilee is sent a message about the started exile with the explanation. -The old members page has now been split up into 2 pages, Members and Applicants. -The process of accepting / rejecting new members has been redesigned for better communication etc. -The Members page now lists more data for all members, and the members can be sorted -Pre-paid credits are added when a planet is activated rather than with regular script running. -Scans are now deleted after 24 hours -Various Code Optimisations More information will come in the next few weeks |
Galaxy solution for round 13
Over a course of several meetings we in Pa Team have produced a proposal for round 13 galaxies. So here it is, discuss it criticise it, find problems in it. Kloopy will decide when the irc based Discussion Time on this will take place later today. Signups open with 20 gals with a mentor in each Signups are allocated to one of those mentor gals until tick 36 Once upgraded people can make buddy packs with upto 3 people on preferences screen - this works by adding a code to your planet which the shuffler will then use to move you and your friends together into one galaxy with other packs and randoms. In tick 36, the shuffle creates as many gals as possible with packs totalling 6 people (2 packs of 3, or 3 packs of 2) Paid randoms are shuffled first (including packs of 1 person). Free randoms are then distributed among those 6-person pack gals based on score - this means that the better free randoms are put into gals first and spread evenly across the universe with the less good ones being added in later. So all galaxies have an equal chance of getting good free players. After the shuffle there will be lots of gals each with 6 people from packs and randoms givgin each galaxy approximatly 10 planets. No more galaxies are ever created When a galaxy exiles a planet they will be sent to c200+ like in this round. Signups and exiles (returning form c200+) are distributed through these gals with no gal-size limit, placing them into a gal in the bottom 20% by planet count. So this means that the galaxies with the most players get the lowest possibly priority on new players. Notes: Mentor – community volunteer / pa representative who will help people out where possible - normal players are shuffled as normal, PaTeam members moved to 1:1 etc |
Name Selection
The name was chosen by public vote from a shortlist compiled by PAteam and support, mods and #planetarion ops staff from the names submitted by users.
Despite there not being much information about Round 13 yet released, it is going to happen! As such we need a name, and therefore we will be running the customary name competition. Here's how it works The winner will not only get to see their name being used throughout the round, but will also recieve a free credit for the round. In the event of the winning name being submitted more than once, the first person to submit it will recieve the credit. To inspire you here are the names of the previous rounds of Planetarion: Round 1 - The Beginning - A2 |
Round 13 needs a name! You now have a chance to choose the name you'd like it to have on a poll on the Planetarion Discussions (PD) forum. Please visit this thread in order to vote. The person who first submitted the winning name will win a free credit for Round 13 (as well as bragging rights) The shortlist is: Ships in the Night |
The winning name was submitted by Vargon. The vote was held at http://pirate.planetarion.com/showthread.php?t=183091
Congratulations to Vargon for creating the name which was selected from the shortlist by the public vote. When asked what his inspiration was he said: For his efforts Vargon wins a free credit for Round 13. Once again thankyou to everyone who submitted a name and who voted. |
Havoc Period
Stage 1 - Normal Havoc
Stage 2 - CTF Havoc
CTF = Capture The Flag
This round PAteam have created a brand new havoc for everyone
With the use of the new Special Roids implemented this round, there are now CTF roids.
Each galaxy has there own flag and it is held by a certain player in the galaxy, to steal the flag you must attack the player with pods and there is a chance you'll steal it.
The galaxy with the most points at the end of the round is the winner.
Points are:
5 points for having your galaxy flag in your galaxy
1 point for having any other galaxy's flag in your galaxy
Here is the post made by Kloopy in the PA Forum.
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