Ship Attributes: Difference between revisions

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Every [[ship]] in [[planetarion]] has a given set of attributes, commonly refered to as "[[stats]]". The attributes available to a ship are:
Every [[ship]] in [[planetarion]] has a given set of attributes, commonly refered to as "[[stats]]". The attributes available to a ship are:


* Name
* [[Ship Attributes|Name]]
* Class
* [[Ship Attributes|Class]]
* Target
* [[Ship Attributes|Target]]
* Type
* [[Ship Attributes|Type]]
* Init
* [[Ship Attributes|Init]]
* Armour
* [[Ship Attributes|Armour]]
* Damage
* [[Ship Attributes|Damage]]
* Metal
* [[Ship Attributes|Metal]]
* Crystal
* [[Ship Attributes|Crystal]]
* Eonium
* [[Ship Attributes|Eonium]]
* Race
* [[Ship Attributes|Race]]


== Description ==
== Description ==

Revision as of 22:02, 1 January 2005

Every ship in planetarion has a given set of attributes, commonly refered to as "stats". The attributes available to a ship are:

Description

Name The name of the ship.

Class The class of the ship, check Ship Class for reference.

Target The target class of the ship, check Ship Class for reference.

Type The type of damage the ship deals. The type can be either normal, emp, steal, pod or structure. Check Ship Type for a detailed explanation of each type of damage.

Init The initiative of the ship decides when the ship gets to fire. 1 fires first, and the higher the number the later it fires.

Armour The armour of the ship decides how much damage it can handle before it is killed, imobilized or subverted.

Damage This is the power of the ship. See armour for further explanation.

Metal How much metal it costs to produce one ship of this type.

Crystal How much crystal it costs to produce one ship of this type.

Eonium How much eonium it costs to produce one ship of this type.

Race Which race the ship belongs to.