Ship Attributes: Difference between revisions
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== Ship Attributes == | |||
Every [[ship]] in [[planetarion]] has a given set of attributes, commonly refered to as "[[stats]]". The attributes available to a ship are: | Every [[ship]] in [[planetarion]] has a given set of attributes, commonly refered to as "[[stats]]". The attributes available to a ship are: | ||
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* [[Ship Attributes|Race]] | * [[Ship Attributes|Race]] | ||
== | == Attributes available == | ||
=== Name === | |||
The name of the ship. | The name of the ship. | ||
=== Class === | |||
The class of the ship, check [[Ship Class]] for reference. | The class of the ship, check [[Ship Class]] for reference. | ||
=== Target === | |||
The target class of the ship, check [[Ship Class]] for reference. | The target class of the ship, check [[Ship Class]] for reference. | ||
=== Type === | |||
The type of damage the ship deals. The type can be either normal, emp, steal, pod or structure. Check [[Ship Type]] for a detailed explanation of each type of damage. | The type of damage the ship deals. The type can be either normal, emp, steal, pod or structure. Check [[Ship Type]] for a detailed explanation of each type of damage. | ||
=== Init === | |||
The initiative of the ship decides when the ship gets to fire. 1 fires first, and the higher the number the later it fires. | The initiative of the ship decides when the ship gets to fire. 1 fires first, and the higher the number the later it fires. | ||
=== Armour === | |||
The armour of the ship decides how much damage it can handle before it is killed, imobilized or subverted. | The armour of the ship decides how much damage it can handle before it is killed, imobilized or subverted. | ||
=== Damage === | |||
This is the power of the ship. See armour for further explanation. | This is the power of the ship. See armour for further explanation. | ||
=== Metal === | |||
How much [[metal]] it costs to produce one ship of this type. | How much [[metal]] it costs to produce one ship of this type. | ||
=== Crystal === | |||
How much [[crystal]] it costs to produce one ship of this type. | How much [[crystal]] it costs to produce one ship of this type. | ||
=== Eonium === | |||
How much [[eonium]] it costs to produce one ship of this type. | How much [[eonium]] it costs to produce one ship of this type. | ||
=== Race === | |||
Which [[race]] the ship belongs to. | Which [[race]] the ship belongs to. |
Revision as of 22:06, 1 January 2005
Ship Attributes
Every ship in planetarion has a given set of attributes, commonly refered to as "stats". The attributes available to a ship are:
Attributes available
Name
The name of the ship.
Class
The class of the ship, check Ship Class for reference.
Target
The target class of the ship, check Ship Class for reference.
Type
The type of damage the ship deals. The type can be either normal, emp, steal, pod or structure. Check Ship Type for a detailed explanation of each type of damage.
Init
The initiative of the ship decides when the ship gets to fire. 1 fires first, and the higher the number the later it fires.
Armour
The armour of the ship decides how much damage it can handle before it is killed, imobilized or subverted.
Damage
This is the power of the ship. See armour for further explanation.
Metal
How much metal it costs to produce one ship of this type.
Crystal
How much crystal it costs to produce one ship of this type.
Eonium
How much eonium it costs to produce one ship of this type.
Race
Which race the ship belongs to.